I kinda feel the same way like somehow in some degree, I've lost part of my curiosity.
Here's a random list of why:
Lack of variety input. Patterned routine lifestyle kills any motivation of curiosity.
Surrounded by losers who think you interest is lame.
You have an alternative identity to keep which happens don't require any curiosity.
You get used to a low demanding which is mindless grind
You got way too focus on certain target that you missed the greater scene.
Life happens too fast, it's better to enjoy the moment than curios about the rest.
You satisfaction feedback relies more on material stimulation.
Dynamic curiosity is a huge waste of time. You have no purpose and accomplish nothing.
Shit's too trivial for your taste of mind. You have better things to do. This happens when your hierarchical curiosity has upgraded to a better level. It's painful to look back.
You care yourself too much.
You are an oldfag.
The curiosity boat sailed into the sunset. So long and thanks for the joys.
Give a little time for the child within you,
don't be afraid to be young and free.
Undo the locks and throw away the keys
and take off your shoes and socks, and run you.
La, la, la...
Give a little time for the child within you,
don't be afraid to be young and free.
Undo the locks and throw away the keys
and take off your shoes and socks, and run you.
La, la, la...
Run through the meadow and scare up the milking cows
Run down the beach kicking clouds of sand
Walk a windy weather day, feel your face blow away
Stop and listen: Love you.
Roll like a circus clown, put away your circus frown
Ride on a roller coaster upside down
Waltzing Matilda, Carey loves a kinkatchoo
Joey catch a kangaroo, hug you.
Dandylion, milkweed, silky on a sunny sky
Reach out and hitch a ride and float on by
Balloons down below catching colors of the rainbow
red, blue and yellow-green: I love you.
Bicycles, tricycles, ice cream candy
Lollypops, popsicles, licorice sticks
Solomon Grundy, Raggedy Andy
Tweedledum and Tweedledee, home free.
Cowboys and Indians, puppydogs and sandpails
Beachballs and baseballs and basketballs, too.
I love forget-me-nots, fluffernutters, sugarpops
I'll hug you and kiss you and love you
La, la, la... Love you.
'wsgi.input' is ill-specified but in practice it rarely causes troubles because a) half the servers are already extending WSGI and b) even though half the libraries are in violation it's only the edge cases that cause problems and those are rare.
Headers cannot be streamed which might be a problem with responses that have a huge amount of headers.
Trailers are not specified at all except for that “servers might do chunked responses”
Chunked request data is totally unimplementable on top of the current specification due to the ill-specified WSGI input thing.
WSGI can be hard to implement in an environment where you are running inside a server like Apache that is already doing request filtering that is outside of your control. WSGI assumes HTTP level access which inside a webserver you usually no longer have.
WSGI extends CGI's environment and inherits the problem that paths are decoded which comes with loss of information.
The start_response() machinery seems unnecessarily complex for the fact that barely anybody these days needs the exc_info or write() callable any more.
The 'wsgi.file_wrapper' is complete garbage because it does not work in practice as soon as middlewares are involved that process responses.
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估计是因为没用真名。真你妹啊!
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This photo taken on May 12 shows people at an internet cafe in Beijing. Chinese web developers are creating sites encouraging people to share stories of bribes online.
《大冲锋》由大名鼎鼎的《古墓丽影》系列游戏制作人 Troy Horton 领衔担纲产品制作,研发团队云集世界顶尖游戏开发者,分别来自EA, Ubi Soft, Sony ,blizzard的精英程序、策划、设计人员,一共拥有超过14年、30余款游戏开发经验。《古墓丽影》作为一款优秀的动作冒险游戏,其逸秀品质放在今天来看也不失为经典,而这一切都应该归功于其幕后强大的制作班底。 Troy Horton蛰伏多年,如今在充分了解中国本土玩家喜好和需求的基础上推出《大冲锋》,希望给中国玩家带来一个耳目一新的FPS游戏精品。
Pearl Digital Entertainment (PDE)
公司位于上海,由著名游戏《古墓丽影》系列的前制作人特洛伊霍顿创立。公司通过提供技术和美术方面的专业游戏开发外包服务,为全球互动娱乐软件公司的产品和财务竞争力提供优秀的解决方案。
以制作大名鼎鼎的《古墓丽影》系列游戏一举成名的著名制作人特洛伊.霍顿(Troy Horton)放弃了他在英国的百万年薪、首席制作人的职位和公司提供的BMW轿车,举家搬迁到中国上海,这个充满了梦想和机遇的城市,旨在创建游戏史上第一个以中国为战略中心和开发基地,在香港和日本拥有分支机构,具有世界一流水平的次世代游戏制作室--- Pearl Digital Entertainment (PDE)。
来自世界各地的精英正陆续加入到Pearl Digital Entertainment (PDE) 的队伍中来,其中有曾在EA, Ubi Soft, Sony任职的资深程序开发、美术制作小组;整个精英团队在拥有超过14年、30余款游戏开发经验,一手缔造了《古墓丽影》系列游戏辉煌历史的特洛伊.霍顿本人指导下进行开发工作,保证了其在次世代游戏平台上的超一流开发实力。
Law 1 Never outshine the master.
Law 2 Never put too much trust in friends; learn how to use enemies.
Law 3 Conceal your intentions.
Law 4 Always say less than necessary.
Law 5 So much depends on reputation. Guard it with your life.
Law 6 Court attention at all costs.
Law 7 Get others to do the work for you, but always take the credit.
Law 8 Make other people come to you; use bait if necessary.
Law 9 Win through your actions, never through argument.
Law 10 Infection: avoid the unhappy and unlucky.
Law 11 Learn to keep people dependent on you.
Law 12 Use selective honesty and generosity to disarm your victim.
Law 13 When asking for help, appeal to people's self-interests, never to their mercy or gratitude.
Law 14 Pose as a friend, work as a spy.
Law 15 Crush your enemy totally.
Law 16 Use absence to increase respect and honor.
Law 17 Keep others in suspended terror: cultivate an air of unpredictability.
Law 18 Do not build fortresses to protect yourself. Isolation is dangerous.
Law 19 Know who you're dealing with; do not offend the wrong person.
Law 20 Do not commit to anyone.
Law 21 Play a sucker to catch a sucker: play dumber than your mark.
Law 22 Use the surrender tactic: transform weakness into power.
Law 23 Concentrate your forces.
Law 24 Play the perfect courtier.
Law 25 Re-create yourself.
Law 26 Keep your hands clean.
Law 27 Play on people's need to believe to create a cultlike following.
Law 28 Enter action with boldness.
Law 29 Plan all the way to the end.
Law 30 Make your accomplishments seem effortless.
Law 31 Control the options: get others to play with the cards you deal.
Law 32 Play to people's fantasies.
Law 33 Discover each man's thumbscrew.
Law 34 Be royal in your fashion: act like a king to be treated like one.
Law 35 Master the art of timing.
Law 36 Disdain things you cannot have: Ignoring them is the best revenge.
Law 37 Create compelling spectacles.
Law 38 Think as you like but behave like others.
Law 39 Stir up waters to catch fish.
Law 40 Despise the free lunch.
Law 41 Avoid stepping into a great man's shoes.
Law 42 Strike the shepherd and the sheep will scatter.
Law 43 Work on the hearts and minds of others.
Law 44 Disarm and infuriate with the mirror effect.
Law 45 Preach the need for change, but never reform too much at once.
Law 46 Never appear perfect.
Law 47 Do not go past the mark you aimed for; in victory, learn when to stop.
Law 48 Assume formlessness.
<html>
<head>
<title>A Crazy Getter/Setter Hack</title>
</head>
<body>
<script language="VBScript" type="text/VBScript">
Function exec_vb_global(code)
ExecuteGlobal(code)
End Function
</script>
<script type="text/javascript">
// Create the main default thing object, we will proxy this later
function ThingBase() {
// Private
var space = 'something about the awesome';
this.getSpace = function() {
alert('getting');
return space;
}
this.setSpace = function(value) {
alert('setting');
space = value;
}
this.groove = function() {
alert('nn ts nn ts nn ts nn ts');
}
}
// We need a factory to build this becuase we can't call 'new' from vbscript
function ThingBaseFactory() {
return new ThingBase();
}
// Eventually this text construction will be automated for the proxy
// All you need to do is build the proxy for each property set*, get*
// and stub each method
var obj = ""+
"Class ThingProxy\n"+
" Private obj__\n"+
" Public Property Get space\n"+
" space = obj__.getSpace()\n"+
" End Property\n"+
" Public Property Let space(value)\n"+
" obj__.setSpace(value)\n"+
" End Property\n"+
" Public Function groove\n"+
" obj__.groove()\n"+
" End Function\n"+
" Private Sub Class_Initialize()\n"+
" Set obj__ = ThingBaseFactory()\n"+
" End Sub\n"+
"End Class\n"+
"' We need a factory because we can't call 'New' from javascript\n"+
"Function thingProxyFactory()\n"+
" Dim tmp\n"+
" Set tmp = New ThingProxy\n"+
" Set thingProxyFactory = tmp\n"+
"End Function\n";
// Register the proxy class in the global context, make the factory global
exec_vb_global(obj);
// The actual thing constructor
var Thing = function() { return (window["thingProxyFactory"]()) }
// Use the thing
var t = new Thing();
t.groove();
alert(t.space);
t.space = "Imma let you finish";
alert(t.space);
</script>
</body>
</html>
为了认真准备2012,est最近在淘宝搜刮了个这样的东东,简单的说叫手摇电筒,详细点是具备以下特性的东东::
1. 电源输入:手摇 or 太阳能 or 充电 or 电池
2. 电源输出:电筒 or 收音机 or 报警器 or 手机充电电源
3. 其他:防水,指南针
注意到一些型号,写个简单review
一般来说,收音功能就AM/FM,有的只有FM;有的是电子调谐,有的是老式旋钮;
现在电筒都是LED的了,有的是3颗⌀5 LED,有的是7颗⌀5 LED,有的是1颗⌀8 LED;3个16000MCD亮度的LED是可达到普通电筒亮度了。
手机充电那个其实就是USB电压;
This koan is attributed to Tom Knight, one of the primary developers of the Lisp machine at MIT:
A novice was trying to fix a broken Lisp machine by turning the power off and on.
Knight, seeing what the student was doing, spoke sternly: "You cannot fix a machine by just power-cycling it with no understanding of what is going wrong."
Knight turned the machine off and on.
The machine worked.
CodeMirror 1 was heavily reliant on designMode or contentEditable (depending on the browser). Neither of these are well specified (HTML5 tries to specify their basics), and, more importantly, they tend to be one of the more obscure and buggy areas of browser functionality—CodeMirror, by using this functionality in a non-typical way, was constantly running up against browser bugs. WebKit wouldn't show an empty line at the end of the document, and in some releases would suddenly get unbearably slow. Firefox would show the cursor in the wrong place. Internet Explorer would insist on linkifying everything that looked like a URL or email address, a behaviour that can't be turned off. Some bugs I managed to work around (which was often a frustrating, painful process), others, such as the Firefox cursor placement, I gave up on, and had to tell user after user that they were known problems, but not something I could help.